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In early 1994 Tarh (programmer and musician) and me (musician and programmer) wrote our first co-op work in Scream Tracker 3 and mused on how to sign it.
We decided to let it be credited by two authors but by a group instead. At that moment, it can be regarded as the foundation of the SandS. Actually, we had been doing quite a lot of stuff prior, including writing intros on PC.

In 1995 we decided to organize the first demoparty in Russia and ex-USSR. Nobody knew what this was at the time. The only information was from European e-mags. We decided to do it in detail, that's why we postponed the party for half a year and then Enlight'95 happened in between; thus ours became the second demoparty in Russia.

It was cool. The party went for three years in a row and it was called BK-Mania(BK-0010 is the Soviet home computer). The third party we combined BK-Mania and Bytefall together.

I was also writing music for many demos, intros, e-mags, making designs and wrote a code for some demos and intros (of course, this is an essential part of the demoscene). In all, the most interesting thing in the Scene for me was the teamwork. And I was lucky - the guys with whom we were working on projects with usually were rarely talented, there were a lot of things to learn.
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