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It all started early in 1990.
The good old Commodore Amiga 500 with Noisetracker and Protracker programs opened the doors for me into the world of creating electronic music.

After that, together with a friend, some hardware was purchased and we played around on an Atari ST, making first steps with Cubase. Anyway, due to lack of money for additional hardware, this soon would become a one hit wonder - for now.

In the mid-90's, a Windows PC, together with programs like Fruity-Loops and Propellerhead's Reason, gave me the comfort of not needing to purchase any additional hardware. Since then i've been stuck with Reason.

In 2004 i entered a modding team, Operation Peacekeeper, who where building a popular Battlefield 2 Modification and i was responsible for all audible things. Vehicle engines, jetfighter and helicopter sounds, every gunfire sound and even environmental sounds on the maps, like singing birds or chirping crickets, implementing serbian dubbing with the help of serbian speaking people - everything was created, recorded and implemented by myself. This mod was one of the most succesful ones in the german community, if not the complete Battlefield 2 community. I also created the score for promotional videos, In-game menu music or loading screen music.

I can not determine for myself what sub-genre in electronic music i like the most. But i have always enjoyed trying something completely different and new, which is the most fun for me.

Well then, have a lot of fun listening to my tracks!
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