Search

A gamer can dream, right?

Due to rave reviews and growing sales, the PlayStation 4 exclusive, Until Dawn looks to be a popular hit for developers Supermassive Games. That is why it’s never too early to start thinking of sequels. It’s time to get excited about an Until Dawn 2 video game. 

Before we start talking about the imaginary sequel, let’s discuss why the first installment stands out. First off, the script was written by horror filmmakers Graham Reznick and Larry Fessenden. (This is the part where you look on Netflix and search for Reznick’s I Can See You and Fessenden’s I Sell The Dead.) Imagine this: The horror survival game was written by horror writer/directors for like-minded horror fans. Genius, right? 

Now let’s move on to the gameplay itself. The in-game system follows the "Butterfly Effect,” where any choice made by the player will cause unexpected consequences later on. Do you check out the noise in the dark and creepy room? Or do you run away from the masked killer chasing after you? With the clock is ticking away, you’ve got just a few seconds to choose between A or B. 

 
With so many pros about Until Dawn, we’re already jonesing for a sequel, and here are 5 reasons why:
 

We Need a Bigger Cast

The script is probably what attracted a star-studded cast. Just to name a few, you have Rami Malek, who’s already making a name for himself with Mr. Robot, the Golden Globe nominated Heroes cheerleader Hayden Panettiere and Brett Dalton (Ward from Agents of S.H.I.E.L.D.). They weren’t reading a script for a game—they were reading the plot to a movie.

This is what makes for great repeatability. Gamers will have different endings by the time they finish their second try. How many characters can you keep alive towards the end of the game? Imagine a horror movie where no one dies at the end. This is why Until Dawn breaks the mold in the gaming industry. It’s about saving lives, not getting rid of them.

 

You Gotta Have A Sequel

One of the main reasons why there should be a sequel to Until Dawn is because the horror genre demands it. How many Halloween, Scream, Friday the 13th, and Final Destination movies have their been? Even when you exhaust all possibilities of a sequel, there’s always the Texas Chainsaw Massacre prequel to the remake. In the game, you meet Dr. Alan Hill, who asks you questions about your worst fears and nightmares. Because Hill is played by the menacing Peter Stormare (Prison Break), we smell an origin story for this character.



Better Gameplay

There is a lot of cool things that developers can do with the Butterfly Effect gameplay. We’ve all seen footage of Panettiere’s towel-wrapped character, Samantha, running away from the masked madman. Do you hide under the bed or jump over the sheets? The gamer feels more involved with the game because they’re the ones making the decisions. Because this is horror, the genre lends itself to the developers to do more than the stalk and chase sequences. It’s a chance for the game to go bigger and broader with their ideas. 

The beauty of Until Dawn is that you can set this story anywhere. This story can be set during the summertime, somewhere in suburbia, or in the middle of the desert. The writers can set the location somewhere different and they would still have that creepy background.



We Need a Different Time Period

The ‘80s time period had an abundance of campy, comedic and gory slasher flicks. The dialogue in the game is a throwback to the cheesiness those films had. For example, Freddy Krueger has to deliver that punchline before he goes for the kill.

 

Always Better To Have a Franchise

Because the casting, the jump-scares and the visuals were all on-spot, it’d be a shame if Supermassive Games didn’t go bigger. Whether they predicted it or not, they do have the potential of a really fun horror franchise.

 

40 80 17
Close

Press esc to close.
Close
Press esc to close.
Close

Connecting to your webcam.

You may be prompted by your browser for permission.