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From VR to Avicii’s one videogame, here are the 8 coolest things we found out about at the Parisian conference.

Sacré bleu! Last week was Paris Games Week, and if you’ve never heard of such a thing, don’t worry: nobody has. In its six years, none of the major publishers or developers chose the French venue as a place to debut new games or make headlines. But this year, Sony decided to skip Gamescom in Germany and instead chose PGW to have a full-fledged press conference with nearly two hours of gameplay, announcements and stage demos. With a light release schedule this holiday and tons of question marks for next year, Sony attempted to make good on the 20 million consoles sold worldwide. Here are the Top 8 things to come out of the show! 

You Get a Release Date and You Get a Release Date


Sony got to finally shut some people up by announcing firm release dates for their largest titles. First and foremost is No Man’s Sky, the sci-fi saga set to blow minds and change gaming forever, which you can finally purchase next June. Another Sony exclusive, Street Fighter V, is due up in February, with two more betas scheduled for those that preordered the game between now and then. And the game nobody asked for, Driveclub Bikes, released the day of the conference, October 27. While we’re still waiting on exact dates for The Last Guardian and the Final Fantasy VII remakes, those first two will do just fine.

David Cage’s Next Project Revealed


Who better to announce their new game at PGW than France’s own David Cage? The award-winning visionary was responsible for many ground-breaking games, including Heavy Rain and Beyond: Two Souls. His new project looks just as gorgeous and confusing, as Detroit: Become Human takes a future filled with androids and stuffs them into a segregated society where said robot folk are looked down upon. No details or dates are known, but the trailer should get you excited for the next thing up Cage’s sleeve. 

Gran Turismo's Next Tour


One of the few franchises that Sony can still clutch onto is Gran Turismo, their beloved driving simulator. While it has been two years since Gran Turismo 6, the bad taste it left in gamers’ mouths might have been the impetus to ditch the numbers and just call this one Gran Turismo Sport. Guess what? It looks gorgeous, will feature hundreds of vehicles, and won’t be out until next year, until it’s delayed until 2017. Or 2018. Who knows?

Playstation VR’s Big Dreams


While the three big companies sporting VR headsets have yet to give a price or release date, Sony really wants to know about their games. Beyond the slate of tech demos already shown at various trade shows, a few new projects were announced, such as Until Dawn’s on-rails spin-off, Rush of Blood that literally has you sitting on a rollercoaster and shooting them with Move controllers. Most exciting is Robinson: The Journey, a new title from Crytek. CRYENGINE is a gorgeous engine and their take on futuristic adventuring looks amazing. And even more insane, Namco is shoving VR into Tekken 7!

Avicii’s Game


Yes, that Avicii. The one with all those Spotify plays is getting into the gaming business with Vector, a new multiplayer rhythm game. The trailer is spotty with the details, but the over-the-shoulder glimpses give off an Amplitude vibe. This isn’t going to be the next DJ Hero or anything resembling what Avicii does for a living, instead going for a crazy futuristic take on a now defunct genre. Given his popularity and fanbase, it’s hard to see how developer Hello There can screw this up, but they have limited experience creating games and are more of a design studio than a full-fledge videogame maker. We’ll get a chance to play it sometime next year.

Street Fighter V’s Plans


Beyond a release date of February 16, we also got a new look at Dhalsim—the second-to-last fighter announced to round out the initial 16 available at launch. Also, producer Yoshinori Ono teased six new fighters, all due out in the first year after release, with some shadowy silhouettes. Some folks have already done some data mining to reveal each character’s identity, but don’t look that up if you want to be surprised! On the gameplay front, reports have come out that Vega has already been nerfed from his Beta form, toned down to make him more balanced with the other fighters.

Remakes, Sequels, and New IPs


Nobody expected a few of the games announced at PGW, including Battlezone and Shadow of the Beast remakes and a sequel to NieR, all long-forgotten franchises not known by most mainstream gamers. New IPs were announced from Resogun’s XDEV Studios (MatterFall) and Killzone’s Guerrilla Games (RIGS Mechanized Combat League), also coming out of left field. Sony has been pulling weird games out left and right and these are all a good sign at the diversity due in their PS4 lineup for 2016.

Wild Thing, I Think I Love You


No game was as impressive as Wild, the new title from (again) France’s own Michel Ancel, best known for the Rayman and Beyond Good & Evil franchises. His game looks insane, as you take control of various animals and people in this ancient tribe, all with their innate abilities and powers. The demo had a witch doctor turn into a bird, flying around this radically detailed world. When he needed to invade a dangerous tribe, he took control of a rabbit that was able to sneak into the camp and carry out his objective. This is all done seamlessly without much UI or any loading. This world looks so ambitious and promising that it may redefine open-world gameplay for the rest of the industry.

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